Unity Tutorial 03
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Hey im going to talk about the Unity tutorial for this week
This week was a very interesting week the Unity tutorial had
a lot of info that hopefully should be useful for the future. Setting up
boundaries that the player cannot cross is a useful tool so players do not
enter parts of the map they are not intended for hopefully I can expand this
into a 3d space alter on however it was good stepping stone . The most important
part of the this unity tutorial I my opinion was the prefabs and the randomiser
this in my opinion will be useful to many people who have items that can be
used multiple times however im still wondering how too make this animals continuously
spawn I hope this will be explained in a later tutorial.
I am very excited for upcoming tutorials and thinking of ways
to incorporate the game mechanics they teach you into my own video game. This
tutorial was by far the most useful one so far. I feel the tutorial after this
one will give a better image of what the finished animal stampede game will be
and will show of more what can be done with unity.
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