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Showing posts with the label Week 10

Unity Tutorial 09

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(Unity logo) (https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfnS9uLh1TRq6jOxAzCs-1FKy5_w4RksfSTbI98hdaSQIyJTG4ge3FsNPN3gSl7IPD5O0cB5E6HmZFT8Cnr8xqcTIs4XAiTYcTuNfJqIkiHzX_S8ffU8aLxCz3QXyeWigPh6riaqulKy8/) Hello today im going to be talking about the unity tutorials for this week. This week I did not do the unity tutorials on the website instead I looked up my own unity tutorial on how to go to a new level after you complete a level so that I could make it so the player can complete a level and go onto a harder one. This a useful tutorial for me as I intend to have multiple more and more challenging levels and Id prefer to use different scenes instead of aligning them in one line this would make my csharp code form the first level change the other levels components and I do not want to have to many tags so I do not get confused. I used Brackeys a popular Unity You tuber as one of the tutorials and it was part of his making a game from start to finish series on YouTube. I a...

Games Stories

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(A book) (https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.newyorker.com%2Fculture%2Fcultural-comment%2Fkirkus-reviews-plight-of-the-problematic-book-review&psig=AOvVaw0Bcu_lOYXEjXrznrBDPj3e&ust=1606828997675000&source=images&cd=vfe&ved=0CAIQjRxqFwoTCKDarNCuqu0CFQAAAAAdAAAAABAD) Today Im going to be talking about the reading for this week. The reading for this week is about systematic storytelling and what kind of story telling it is. Systematic story telling is story telling through game mechanics so they are the ultimate choose your own adventure game because the story is told through game rules and game systems instead of a linear story. An example of this would be crusader kings 2 where you play a medieval leader be it historic or made by yourself and you rule land from a small barony to a whole empire wit different government systems and interaction between characters this game tells its own story through each Ai interaction provide the story tol...