Games Stories
(A book)
(https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.newyorker.com%2Fculture%2Fcultural-comment%2Fkirkus-reviews-plight-of-the-problematic-book-review&psig=AOvVaw0Bcu_lOYXEjXrznrBDPj3e&ust=1606828997675000&source=images&cd=vfe&ved=0CAIQjRxqFwoTCKDarNCuqu0CFQAAAAAdAAAAABAD)
Today Im going to be talking about the reading for this week.
The reading for this week is about systematic storytelling
and what kind of story telling it is.
Systematic story telling is story telling through game mechanics
so they are the ultimate choose your own adventure game because the story is
told through game rules and game systems instead of a linear story.
An example of this would be crusader kings 2 where you play
a medieval leader be it historic or made by yourself and you rule land from a
small barony to a whole empire wit different government systems and interaction
between characters this game tells its own story through each Ai interaction provide
the story told for your character making it meaningful to you as your choices make
the impact.
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