(Picture of several cogs) (https://www.theknowledgeguru.com/dev/wp-content/uploads/2013/07/learning-game-design-mechanics-1.png) Hello im going to talk about some game mechanics that I think I will include in my game (Image of a door puzzle in Skyrim) (https://i.ytimg.com/vi/vWY7Nwuz5Nc/maxresdefault.jpg) Since im making a puzzle game I want to include some interesting puzzles. I am reminded of exploring ancient ruin is Skyrim with an artefact on this artefact there would be an inscription and eventually you would get to a door where you would have to turn several wheels of picture for them to match up and in turn open the door I was thinking of including something similar to this in my game. (Picture of the game temple run) (https://www.ghacks.net/wp-content/uploads/2013/01/temple-run-2.jpg) I was also thinking about how when Indiana Jones takes the golden statue in the first movie the temple starts collapsing. I was wondering if the game would maybe turn into a quick rac...
Unity Logo (https://unity.com/logo-unity-web.png) Hello welcome too my blog this is a short introduction to me and what I am excited for in this module also since this module is about video games probably some of that. Well firstly I always wanted to create a video game it's always been a dream of mine but seemed very complex it's actually one of the main reasons im in the course so now that we are making one as an entire module gets me excited for the semester. I'm Not exactly sure what kind of game I would like to create it would have to have a good story since thats what I look for in a lot of video games its either for it to tell a story or being able to create one in the game. Recently I have been playing a lot of crusader king 2 which is a medieval grand strategy game however I don't know if I would call it that as there is a lot of luck involved since some wacky and unexpected things might happen for example slippin...
(unity logo) (https://upload.wikimedia.org/wikipedia/commons/thumb/1/19/Unity_Technologies_logo.svg/1200px-Unity_Technologies_logo.svg.png) I want to start off with some basic player movement so he can walk and jump, after this I will try and design some levels. I start of by watching several tutorials on player movement just so I refresh my memory on the topic. I wanted to make movement WASD and make the camera third or first person. I began to make this happen the movement didn’t take me a while to make but I was reminded of the game Grim Fandango and then I thought of making player movement based on clicking. I watched several tutorials on how to achieve this. The click movement gain did not take a while to make. I can see in the future pathing of the player being an issue. I want the camera of each section being static and being able to look over the entire level from a corner. I also tried my hand at some level design but I scraped everything I made as I was not happy wi...
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